*/ ?>

Pedro Gamito

  • Pedro Gamito

    PhD in IT, University of Salford (2002)
    MSc and BSc (Hons) in Engineering, Universidade de Évora (1998)
    Associate Professor
    Faculty of Psychology
    Universidade Lusófona de Humanidades e Tecnologias
    Director of the Psychology Computing Laboratory
    Director of the MSc on Psychotherapy, Cognitive Rehabilitation and Cybertherapy

    Major research interests:
    Virtual Reality
    Cybertherapy
    Cyber-rehabilitation
    Health Supported Systems

    Editorial activity:
    Editor-in-Chief of the Journal of Eye Tracking, Visual Cognition and Emotion

    Referee activity:
    Cyberpsychology and Behaviour Journal
    Journal of Cybertherapy and Rehabilitation
    Military Medicine
    Proceedings of the International Conference Series on Disability, Virtual Reality and Associated Technologies

    International associations: International Society for Virtual Rehabilitation

    Representative publications: Gamito, P., Oliveira, J., Pacheco, J., Morais, D., Saraiva. T., Lacerda. R., Baptista, A., Santos, N., Soares, F., Gamito, L. Rosa, P. (in press). Traumatic Brain Injury memory training: a Virtual Reality online solution. Journal on Disability and Human Development Gamito P., Oliveira J, Morais D., Rosa P, Saraiva T. (2011). Serious Games for Serious problems: from Ludicus to Therapeuticus. In Kim JJ. (Ed.) Virtual Reality. InTech, Publishing. ISBN: 978-953-307-518-1, 527-548 Gamito, P. Oliveira, J., Morais, D., Rosa, P. (2010). PTSD Elderly War Veterans: A clinical Controlled Study. CyberPsychology and Behavior, 13, 1, 43-48. Gamito, P., Oliveira,, Morais, D., Saraiva. T., Baptista, A., Santos, N., Soares, F. Rosa, P. (2010). Training presence: the importance of virtual reality experience on the “sense of being there”. Stud Health Technol Inform. 154, 128-33. Gamito, P., Saraiva, T., Oliveira, J., Morais, D., Rosa, P., Pombal, M., Gamito, L. & Leal, A. (2008). Physiological Assessment of Motor Vehicle Accident Posttraunatic Stress Disorder patient during Virtual Reality Exposure – A Clinical Case Study. Journal of Cybertherapy and Rehabilitation. Vol 1 Issue 3, Fall, 258-267.